Sunday, 31 August 2014

Marvel's Artists, Aren't

It seems I've gone on a bit of a Spider Woman web crawl today. (Pun totally intended) For those of you who haven't been drawn into the controversy (another intended pun), Marvel comics unveiled their new Spider Woman comic a few weeks ago. The cover depicts Spider Woman in a highly sexualised and physically impossible to get into pose.

This poses (I just love puns) several problems. First being that it really isn't necessary to sexualise women in any form of media.

Don't get me wrong, sexy poses (containing any gender) in artwork is perfectly fine and I do love looking at sexily posed drawings of people irregardless of what gender they may be. Saying that, is a comic (which is being marketed towards teens) really an appropriate place for what is basically soft porn? I don't think it is. Misogyny runs rampant in graphic novels and games and it's high time it goes away. Basically what we need is less misogyny and highly sexualised women and more depictions of strong women who are more than capable of kicking ass without the need to wear cleavage enhancing clothing that's so tight it looks like it was painted on.

The second problem, as I alluded to above, is that due to the artist's hang-up on making his drawings "sexy", the anatomy is so messed up it quite simply doesn't exist. Some of you will no doubt say "It's artistic license. The artist doesn't have to make his drawings anatomically correct." You do have a point, if that's what you're thinking. However, when you're drawing in a realistic style (which is the style Marvel's comics are typically in), then you do need to keep the anatomy fairly believable.

My web crawl was started when I saw a post on The Oatmeal where the artist drew Spider Man in a "male equivalent" provocative pose. ( This (obviously tongue-in-cheek) drawing highlights how ridiculous it would look if Spider Man's "assets" (hehe) were similarly on display for all to see.

A link in the comments of The Oatmeal's Facebook post led me to this gem ( where an artist gives a professional critique of the drawings in the comic. Her red-lines (click on the image gallery to see them all) give a very good look at exactly where the artists went wrong and how to fix their mistakes and proves that you don't need to sacrifice anatomy to draw women. Her sketches are still sexy, but it's more of a "that woman can kick my ass" type of sexy and less of a "this woman is only here for my sexual kicks" kind of way.

Finally, in the comments in The Mary Sue article, I found this rather amusing link ( which proves once and for all just how much of a monstrosity the "roof pose" really is.

Not so sexy now, is it?

Friday, 1 August 2014

Armley Mills

This past Tuesday (29th July) Paul and I went to Leeds Industrial Museum. The museum is located on the grounds of the old Armley Mills in Leeds. Armley Mills, for those who may be interested, was once the world's largest woollen mill. Exhibits cover 3 floors, in addition to outside areas. Admission is £3.60 for adults, £1.80 for children over 5, £2.90 for concession tickets (students and OAPs), and £7.60 for families. Saying this, Paul and I got in for free as he's disabled/special needs and I'm his carer. It might be worthwhile to bring a letter from the DWP to prove that your child is in receipt of DLA, if this applies to you as well.

When we first walked into the museum, I was concerned that it looked quite small. As I said before though, the museum is larger than it looks and there's quite a bit to see and do there. You enter the museum via the gift shop. To your right is the café which serves biscuits and hot drinks, to your left is the museum proper. The gift shop is well worth looking around. There are several items there from toys to books to mugs and tea towels. All of which are high quality and would make wonderful souvenirs. Paul chose a model train which makes train noises. It's just the right size for his wooden train tracks.

The first room you enter after the gift shop has several exhibits as well as a few activities. Paul really enjoyed playing with the train tracks.

Further into the museum is a small playhouse which is made completely of material knitted by the public. I thought it was pretty neat; Paul didn't seem too impressed by it, though he did go inside and sat down for a minute.

A few of the more hands on activities consisted of a faux phone operator's control panel and some optical illusions. Paul listened to one of the operator recordings, but they didn't hold his interest. He did love the optical illusions however. He loves spinning things, so that's what he started doing. After I showed him how to see the pictures "move", his response was "Wow. That's cool".

Armley Mills also has a working replica of a 1920's cinema. You can sit down and watch a short film clip from that era. Most kids aren't going to be impressed by this, unless they're history buffs. Paul just wanted to completely bypass the whole thing, but I convinced him to sit down long enough for a photo. You can probably tell he was just humouring me at this stage!

Paul's favourite exhibits of the museum by far were the trains. They had several restored engines inside and several more outside. Paul really enjoyed looking at them all. He was a bit disappointed that he couldn't ride on any of them, but that didn't stop him from walking along the short length of disused track and making train noises!

If you visit the museum, you'll want to bring a picnic lunch (or get takeaway from the nearby Pizza Hut) in order to take advantage of the beautiful outdoor picnic area.

Overall, the museum is quite nice. Whilst it might not hold the interest of really young children, there are enough hands on activities to keep slightly older children occupied. Paul certainly seemed to enjoy the outing and we spent just over an hour walking around looking at things. If you do the activities, read the exhibit signs, and watch the film, it will probably take upwards of two to three hours to get all the way through the building.